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Decklisty

Decklisty Modern

Jeskai Aggro

im2g00t4ubarn

Maindeck

Creature 2 Geist of Saint Traft Geist of Saint Traft 2 Restoration Angel Restoration Angel 4 Snapcaster Mage Snapcaster Mage 4 Spell Queller Spell Queller 4 Stoneforge Mystic Stoneforge Mystic Instant & Sorceries 4 Lightning Bolt Lightning Bolt 4 Lightning Helix Lightning Helix 2 Opt Opt 2 Path to Exile Path to Exile 2 Spell Pierce Spell Pierce Land 4 Arid Mesa Arid Mesa 2 Celestial Colonnade Celestial Colonnade
2 Flooded Strand Flooded Strand 1 Hallowed Fountain Hallowed Fountain 4 Inspiring Vantage Inspiring Vantage 1 Island Island 1 Mountain Mountain 1 Plains Plains 2 Sacred Foundry Sacred Foundry 2 Scalding Tarn Scalding Tarn 2 Spirebluff Canal Spirebluff Canal 1 Steam Vents Steam Vents Other 2 Teferi, Time Raveler Teferi, Time Raveler 3 Giver of Runes 1 Batterskull 1 Sword of Feast and Famine

Sideboard

2 Abrade
2 Celestial Purge
2 Ceremonious Rejection
2 Disdainful Stroke
2 Force of Negation
2 Gideon, Ally of Zendikar
2 Rest in Peace
1 Sword of Fire and Ice

Top8

Název decklistu Autor
Blue Tron Poemaster
RG TitanShift jakedurshimer
Dredge Jake Peralez
Deadguy Ale Jason Bryant
Urzas Stoneblade danielohz
Jeskai Aggro im2g00t4ubarn
Dredge jonazo
Affinity BladeofIce

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Flooded Strand

Sacred Foundry

Scalding Tarn

Steam Vents

Arid Mesa

Spell Queller

Inspiring Vantage

Spirebluff Canal

Spell Pierce

U

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

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Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

všechny komentáře

Komandér precon pitva: "Explorers of the Deep" z Caverns of Ixalan

02.06.2025 16:40 – Klondajk

*z tých Ixalanských sa mi fakt páčil asi najviac (som starý hráč rýb na legačke)

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