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Decklisty

Decklisty Standard

GB Rock

Dorlas

Maindeck

Creature 4 Paradise Druid Paradise Druid 4 Growth-Chamber Guardian Growth-Chamber Guardian 2 Questing Beast Questing Beast 2 Rankle, Master of Pranks Rankle, Master of Pranks Instant & Sorceries 2 Once Upon a Time Once Upon a Time 2 Casualties of War Casualties of War Land 4 Overgrown Tomb Overgrown Tomb 4 Temple of Malady Temple of Malady 2 Castle Locthwain Castle Locthwain
1 Witch's Cottage Witch's Cottage 3 Fabled Passage Fabled Passage 5 Forest Forest 5 Swamp Swamp Other 3 Kraul Harpooner 2 Order of Midnight 3 Midnight Reaper 4 Murderous Rider 4 Assassin's Trophy 2 Vraska, Golgari Queen 2 Garruk, Cursed Huntsman Garruk, Cursed Huntsman

Sideboard

3 Veil of Summer Veil of Summer
3 Noxious Grasp Noxious Grasp
2 Sorcerous Spyglass Sorcerous Spyglass
2 Thrashing Brontodon Thrashing Brontodon
3 Ashiok, Dream
1 Ritual of Soot
1 Witch's Vengeance Witch's Vengeance

Top8

Název decklistu Autor
Golgari Food Dorlas
GB Rock Dorlas

Overgrown Tomb

Growth-Chamber Guardian

{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.

Paradise Druid

Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Casualties of War

Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.

Noxious Grasp

Destroy target creature or planeswalker that's green or white. You gain 1 life.

Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Veil of Summer

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Rankle, Master of Pranks

Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.

Witch's Vengeance

Creatures of the creature type of your choice get -3/-3 until end of turn.

Once Upon a Time

If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Questing Beast

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Garruk, Cursed Huntsman

0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." −3: Destroy target creature. Draw a card. −6: You get an emblem with "Creatures you control get +3/+3 and have trample."

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Castle Locthwain

Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.

Witch's Cottage

({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

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08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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06.06.2025 11:26 – Felburg

Super čtení, díky!

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06.06.2025 09:57 – Felburg

Super report, díky!

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03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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02.06.2025 16:40 – Klondajk

*z tých Ixalanských sa mi fakt páčil asi najviac (som starý hráč rýb na legačke)

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