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Decklisty

Decklisty Modern

Pedal to the Metal

Kumano

Maindeck

Creature 3 Arbor Elf Arbor Elf 2 Deathrite Shaman Deathrite Shaman 3 Huntmaster of the Fells/Ravager of the Fells Huntmaster of the Fells/Ravager of the Fells 3 Thragtusk Thragtusk 2 Sire of Insanity Sire of Insanity 3 Nightshade Peddler Nightshade Peddler 4 Izzet Staticaster Izzet Staticaster 2 Olivia Voldaren Olivia Voldaren 2 Thundermaw Hellkite Thundermaw Hellkite 1 Evil Twin Evil Twin Instant & Sorceries 4 Farseek Farseek 2 Pillar of Flame Pillar of Flame 3 Tracker's Instincts Tracker's Instincts
1 Bonfire of the Damned Bonfire of the Damned Land 4 Stomping Ground Stomping Ground 4 Overgrown Tomb Overgrown Tomb 3 Rootbound Crag Rootbound Crag 3 Breeding Pool Breeding Pool 2 Cavern of Souls Cavern of Souls 2 Kessig Wolf Run Kessig Wolf Run 2 Steam Vents Steam Vents 1 Hinterland Harbor Hinterland Harbor 1 Blood Crypt Blood Crypt 1 Woodland Cemetery Woodland Cemetery 1 Watery Grave Watery Grave Other 2 Ral Zarek Ral Zarek

Sideboard

2 Ruric Thar, the Unbowed Ruric Thar, the Unbowed
1 Notion Thief Notion Thief
1 Evil Twin Evil Twin
1 Deathrite Shaman Deathrite Shaman
2 Rakdos's Return Rakdos's Return
1 Bonfire of the Damned Bonfire of the Damned
1 Dreadbore Dreadbore
1 Pillar of Flame Pillar of Flame
2 Gaze of Granite Gaze of Granite
1 Garruk Relentless/Garruk, the Veil-Cursed
1 Domri Rade Domri Rade
1 Garruk, Primal Hunter Garruk, Primal Hunter

Top8

Název decklistu Autor
Pedal to the Metal Kumano
Naya Pod Kumano

Bonfire of the Damned

Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Nightshade Peddler

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Huntmaster of the Fells/Ravager of the Fells

Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. ——— Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.

Tracker's Instincts

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Gaze of Granite

Destroy each nonland permanent with converted mana cost X or less.

Notion Thief

Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Ral Zarek

+1: Tap target permanent, then untap another target permanent. -2: Ral Zarek deals 3 damage to target creature or player. -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Ruric Thar, the Unbowed

Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Sire of Insanity

At the beginning of each end step, each player discards his or her hand.

Domri Rade

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -2: Target creature you control fights another target creature. -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Evil Twin

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."

Garruk Relentless/Garruk, the Veil-Cursed

When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Put a 2/2 green Wolf creature token onto the battlefield. ——— +1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Kessig Wolf Run

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Olivia Voldaren

Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Garruk, Primal Hunter

+1: Put a 3/3 green Beast creature token onto the battlefield. -3: Draw cards equal to the greatest power among creatures you control. -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Thundermaw Hellkite

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Pillar of Flame

Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Dreadbore

Destroy target creature or planeswalker.

Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Rakdos's Return

Rakdos's Return deals X damage to target opponent. That player discards X cards.

Arbor Elf

{T}: Untap target Forest.

Overgrown Tomb

Steam Vents

Watery Grave

Rootbound Crag

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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