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Decklisty

Decklisty Modern

UWR Control

Jonas Zimmermann

MKM Series Frankfurt 2016

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage Instant & Sorceries 4 Ancestral Vision Ancestral Vision 3 Cryptic Command Cryptic Command 3 Electrolyze 4 Lightning Bolt Lightning Bolt 3 Lightning Helix Lightning Helix 3 Mana Leak Mana Leak 3 Path to Exile Path to Exile 2 Remand Remand 2 Spell Snare Spell Snare 1 Sphinx's Revelation Sphinx's Revelation Land 1 Arid Mesa Arid Mesa
4 Celestial Colonnade Celestial Colonnade 1 Desolate Lighthouse Desolate Lighthouse 4 Flooded Strand Flooded Strand 2 Hallowed Fountain Hallowed Fountain 2 Island Island 1 Mountain Mountain 1 Plains Plains 1 Sacred Foundry Sacred Foundry 2 Scalding Tarn Scalding Tarn 2 Steam Vents Steam Vents 2 Sulfur Falls Sulfur Falls 3 Tectonic Edge Tectonic Edge Other 1 Ajani Vengeant Ajani Vengeant 1 Gideon Jura Gideon Jura

Sideboard

1 Celestial Purge Celestial Purge
1 Counterflux Counterflux
2 Dispel Dispel
1 Negate Negate
1 Wear/Tear Wear/Tear
1 Crucible of Worlds Crucible of Worlds
1 Elspeth, Sun's Champion Elspeth, Sun's Champion
1 Izzet Staticaster Izzet Staticaster
2 Rest in Peace Rest in Peace
1 Stony Silence Stony Silence
1 Supreme Verdict Supreme Verdict
1 Timely Reinforcements Timely Reinforcements
1 Wrath of God Wrath of God

Top8

Název decklistu Autor
Jund David Biedermann
UrzaTron Bernd Schwabe
UWR Control Jonas Zimmermann
Affinity Marcel Costa
Infect Andreas Müller
Scapeshift Sebastian Wibmer
Ad Nauseam Julian Knab
Eldrazi Aggro Tobias Debatin

Desolate Lighthouse

{T}: Add {1} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card.

Wear/Tear

Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.) ——— Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.)

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

Spell Snare

Counter target spell with converted mana cost 2.

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Celestial Purge

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Sphinx's Revelation

You gain X life and draw X cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Gideon Jura

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Ajani Vengeant

+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Crucible of Worlds

You may play land cards from your graveyard.

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Wrath of God

All creatures in play are destroyed and cannot regenerate.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Sacred Foundry

Scalding Tarn

Steam Vents

Arid Mesa

Dispel

Counterflux

Tectonic Edge

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

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