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Decklisty

Decklisty Modern

Esper Zur

Lance Austin

SCG Classic Orlando

Maindeck

Creature 4 Geist of Saint Traft Geist of Saint Traft 4 Jace, Vryn's Prodigy/Jace, Telepath Unbound 4 Zur the Enchanter Instant & Sorceries 2 Negate Negate 4 Path to Exile Path to Exile 4 Inquisition of Kozilek Inquisition of Kozilek 4 Lingering Souls Lingering Souls 3 Thoughtseize Thoughtseize Land 2 Island Island 1 Plains Plains 1 Swamp Swamp 3 Creeping Tar Pit Creeping Tar Pit
2 Darkslick Shores Darkslick Shores 2 Flooded Strand Flooded Strand 2 Godless Shrine Godless Shrine 1 Hallowed Fountain Hallowed Fountain 3 Marsh Flats Marsh Flats 4 Polluted Delta Polluted Delta 1 River of Tears River of Tears 1 Watery Grave Watery Grave 1 Eiganjo Castle Other 3 Detention Sphere Detention Sphere 1 Ghostly Prison 2 Spreading Seas Spreading Seas 1 Steel of the Godhead Steel of the Godhead

Sideboard

2 Engineered Explosives Engineered Explosives
3 Leyline of Sanctity Leyline of Sanctity
2 Rest in Peace Rest in Peace
1 Steel of the Godhead Steel of the Godhead
3 Stony Silence Stony Silence
1 Night of Souls' Betrayal
3 Timely Reinforcements Timely Reinforcements

Top8

Název decklistu Autor
Nahiri Miracles Christopher Herron
Esper Zur Lance Austin
Boom/Bust Jund Eduardo Torra

Night of Souls' Betrayal

All creatures get -1/-1.

Eiganjo Castle

{T}: Add {W} to your mana pool. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Zur the Enchanter

Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it into play. If you do, shuffle your library.

River of Tears

{T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.

Stony Silence

Activated abilities of artifacts can't be activated.

Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

Jace, Vryn's Prodigy/Jace, Telepath Unbound

{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. ——— +1: Up to one target creature gets -2/-0 until your next turn. ?3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into a graveyard this turn, exile it instead. ?9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. (This cost is paid as attackers are declared.)

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Lingering Souls

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Steel of the Godhead

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Spreading Seas

Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.

Flooded Strand

Marsh Flats

Polluted Delta

Watery Grave

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Projekt Tazri Party "pool" EDH

09.06.2025 22:12 – DuncanIdaho

Tohle vypadá fakt pěkně a některé ty starší karty přinesly pořádnou dávku nostalgie

všechny komentáře

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

všechny komentáře

Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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