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Decklisty

Decklisty Modern

GW Hexproof

Ian Jasheway

SCG Open Dallas

Maindeck

Creature 4 Gladecover Scout Gladecover Scout 4 Kor Spiritdancer Kor Spiritdancer 4 Slippery Bogle Slippery Bogle 2 Dryad Arbor Dryad Arbor Instant & Sorceries 3 Path to Exile Path to Exile 1 Open the Armory Open the Armory Land 1 Forest Forest 1 Plains Plains 4 Horizon Canopy Horizon Canopy 2 Misty Rainforest Misty Rainforest
4 Razorverge Thicket Razorverge Thicket 3 Temple Garden Temple Garden 4 Windswept Heath Windswept Heath Other 4 Daybreak Coronet Daybreak Coronet 4 Ethereal Armor Ethereal Armor 1 Gryff's Boon Gryff's Boon 3 Hyena Umbra Hyena Umbra 4 Rancor Rancor 4 Spider Umbra Spider Umbra 1 Spirit Link Spirit Link 1 Spirit Mantle Spirit Mantle 1 Unflinching Courage Unflinching Courage

Sideboard

4 Leyline of Sanctity Leyline of Sanctity
2 Rest in Peace Rest in Peace
2 Seal of Primordium Seal of Primordium
2 Stony Silence Stony Silence
1 Suppression Field Suppression Field
1 Unflinching Courage Unflinching Courage
1 Path to Exile Path to Exile
2 Gaddock Teeg Gaddock Teeg

Top8

Název decklistu Autor
Grixis Delver Kevin Jones
Eldrazi & Taxes Joseph Freeman
Kiki Chord Jeff Hoogland
Grixis White Eric Liu
Blue Moon Jack Kiefer
GW Hexproof Ian Jasheway
Monoblue Tron Travis Parker

Unflinching Courage

Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink.

Slippery Bogle

Slippery Bogle can't be the target of spells or abilities your opponents control.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Stony Silence

Activated abilities of artifacts can't be activated.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Gladecover Scout

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Daybreak Coronet

Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.

Seal of Primordium

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

Spirit Mantle

Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.

Suppression Field

Activated abilities cost {2} more to play unless they're mana abilities.

Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Kor Spiritdancer

Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.

Spider Umbra

Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Razorverge Thicket

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.

Spirit Link

Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Rancor

Enchanted creature gains +2/+0 and trample. When Rancor is put into a graveyard from play, return Rancor to owner's hand.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Misty Rainforest

Temple Garden

Windswept Heath

Horizon Canopy

Gryff's Boon

Open the Armory

Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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