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Decklisty

Decklisty Commander

Karador, Ghost Chieftain

Etienne Lourdin

Angelic Commander Valence

Maindeck

Creature 1 Karador, Ghost Chieftain 1 Dryad Arbor Dryad Arbor 1 Abzan Beastmaster Abzan Beastmaster 1 Academy Rector Academy Rector 1 Acidic Slime Acidic Slime 1 Arbor Elf Arbor Elf 1 Avacyn's Pilgrim 1 Birds of Paradise Birds of Paradise 1 Boonweaver Giant Boonweaver Giant 1 Brain Maggot 1 Carrion Feeder Carrion Feeder 1 Dark Confidant Dark Confidant 1 Devoted Druid Devoted Druid 1 Eldrazi Displacer Eldrazi Displacer 1 Elesh Norn, Grand Cenobite Elesh Norn, Grand Cenobite 1 Elves of Deep Shadow Elves of Deep Shadow 1 Elvish Mystic 1 Fauna Shaman Fauna Shaman 1 Fiend Hunter Fiend Hunter 1 Fleshbag Marauder Fleshbag Marauder 1 Fyndhorn Elves Fyndhorn Elves 1 Gaddock Teeg Gaddock Teeg 1 Joraga Treespeaker Joraga Treespeaker 1 Karmic Guide Karmic Guide 1 Knight of the Reliquary Knight of the Reliquary 1 Linvala, Keeper of Silence Linvala, Keeper of Silence 1 Llanowar Elves Llanowar Elves 1 Lotus Cobra Lotus Cobra 1 Mesmeric Fiend Mesmeric Fiend 1 Mindslicer Mindslicer 1 Nissa, Vastwood Seer/Nissa, Sage Animist 1 Oracle of Mul Daya Oracle of Mul Daya 1 Orzhov Pontiff 1 Phyrexian Revoker Phyrexian Revoker 1 Priest of Titania Priest of Titania 1 Primeval Titan Primeval Titan 1 Ranger of Eos Ranger of Eos 1 Reclamation Sage Reclamation Sage 1 Reveillark Reveillark 1 Sadistic Hypnotist Sadistic Hypnotist 1 Sakura-Tribe Elder Sakura-Tribe Elder 1 Satyr Wayfinder Satyr Wayfinder 1 Shriekmaw Shriekmaw 1 Sin Collector Sin Collector 1 Stoneforge Mystic Stoneforge Mystic 1 Thought-Knot Seer Thought-Knot Seer 1 Tidehollow Sculler Tidehollow Sculler 1 Viscera Seer Viscera Seer 1 Wood Elves Wood Elves Instant & Sorceries 1 Chord of Calling Chord of Calling
1 Demonic Tutor Demonic Tutor 1 Diabolic Intent Diabolic Intent 1 Eladamri's Call Eladamri's Call 1 Green Sun's Zenith Green Sun's Zenith 1 Swords to Plowshares Swords to Plowshares Land 1 Arid Mesa Arid Mesa 1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Bojuka Bog Bojuka Bog 1 Brushland Brushland 1 Cavern of Souls Cavern of Souls 1 Caves of Koilos Caves of Koilos 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Flooded Strand Flooded Strand 2 Forest Forest 1 Gavony Township Gavony Township 1 Godless Shrine Godless Shrine 1 High Market High Market 1 Llanowar Wastes Llanowar Wastes 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Phyrexian Tower Phyrexian Tower 1 Plains Plains 1 Polluted Delta Polluted Delta 1 Razorverge Thicket Razorverge Thicket 1 Sandsteppe Citadel Sandsteppe Citadel 1 Savannah Savannah 1 Scrubland Scrubland 1 Stirring Wildwood Stirring Wildwood 1 Swamp Swamp 1 Tarnished Citadel Tarnished Citadel 1 Temple Garden Temple Garden 1 Temple of Malady Temple of Malady 1 Temple of Plenty Temple of Plenty 1 Temple of Silence Temple of Silence 1 Twilight Mire Twilight Mire 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Birthing Pod Birthing Pod 1 Liliana of the Veil Liliana of the Veil 1 Pattern of Rebirth Pattern of Rebirth 1 Skullclamp Skullclamp 1 Survival of the Fittest 1 Sylvan Library Sylvan Library

Sideboard

Top8

Název decklistu Autor
Karador, Ghost Chieftain Etienne Lourdin

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Karador, Ghost Chieftain

Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard. During each of your turns, you may cast one creature card from your graveyard.

Abzan Beastmaster

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Orzhov Pontiff

Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Orzhov Pontiff comes into play or the creature it haunts is put into a graveyard, choose one — creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.

Fyndhorn Elves

{T}: Add {G} to your mana pool. Play this ability as an interrupt.

Gavony Township

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G} to your mana pool.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

Viscera Seer

Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Boonweaver Giant

When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Nissa, Vastwood Seer/Nissa, Sage Animist

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. ——— +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.?2 : Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. ?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Phyrexian Revoker

As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.

Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Reveillark

Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke {5}{W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)

Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Birthing Pod

({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

Tarnished Citadel

{T}: Add one colorless mana to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.

Sadistic Hypnotist

Sacrifice a creature: Target player discards two cards from his or her hand. Play this ability only any time you could play a sorcery.

Mindslicer

When Mindslicer is put into a graveyard from play, each player discards his or her hand.

Diabolic Intent

As an additional cost to play Diabolic Intent, sacrifice a creature. Search your library for a card and put that card into your hand. Then shuffle your library.

Eladamri's Call

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Survival of the Fittest

{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Avacyn's Pilgrim

{T}: Add {W} to your mana pool.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Sin Collector

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

Elvish Mystic

{T}: Add {G} to your mana pool.

Brain Maggot

When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Chord of Calling

Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Linvala, Keeper of Silence

Flying Activated abilities of creatures your opponents control can't be activated.

Joraga Treespeaker

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G} to your mana pool. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G} to your mana pool."

Razorverge Thicket

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.

Carrion Feeder

Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Devoted Druid

{T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Ranger of Eos

When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

Tidehollow Sculler

When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Tidehollow Sculler leaves play, return the removed card to its owner's hand.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Fiend Hunter

When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Brushland

{T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.

Caves of Koilos

{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Mesmeric Fiend

When Mesmeric Fiend comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Mesmeric Fiend leaves play, return the removed card to its owner's hand.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Pattern of Rebirth

When enchanted creature is put into a graveyard from play, that creature's controller may search his or her library for a creature card and put that card into play. If that player does, he or she then shuffles his or her library.

Academy Rector

When Academy Rector is put into a graveyard from play, you may remove Academy Rector from the game. If you do, search your library for an enchantment card and put that card into play. Then shuffle your library.

Karmic Guide

Flying; protection from black; echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.) When Karmic Guide comes into play, choose target creature card in your graveyard and put that creature into play.

Priest of Titania

{T}: Add {G} to your mana pool for each Elf in play. Play this ability as a mana source.

Phyrexian Tower

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool.

Arbor Elf

{T}: Untap target Forest.

Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.

Stirring Wildwood

Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Temple Garden

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Acidic Slime

High Market

Sakura-Tribe Elder

Satyr Wayfinder

Shriekmaw

Skullclamp

Wood Elves

Eldrazi Displacer

Thought-Knot Seer

Mana Confluence

Twilight Mire

Wasteland

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {G} or {W}.

Plains

({T}: Add {W}.)

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

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11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

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11.06.2025 09:53 – FSK

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Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

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