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Decklisty

Decklisty Modern

Mardu Tokens

Eric Feltner

SCG Classic Columbus

Maindeck

Creature 4 Dark Confidant Dark Confidant 3 Monastery Mentor Monastery Mentor 4 Young Pyromancer Young Pyromancer Instant & Sorceries 2 Kolaghan's Command Kolaghan's Command 4 Lightning Bolt Lightning Bolt 3 Lightning Helix Lightning Helix 4 Path to Exile Path to Exile 1 Slaughter Pact Slaughter Pact 1 Terminate Terminate 2 Zealous Persecution Zealous Persecution 1 Dreadbore Dreadbore 3 Inquisition of Kozilek Inquisition of Kozilek 4 Lingering Souls Lingering Souls
2 Thoughtseize Thoughtseize Land 1 Mountain Mountain 1 Plains Plains 1 Swamp Swamp 3 Blackcleave Cliffs Blackcleave Cliffs 1 Blood Crypt Blood Crypt 4 Bloodstained Mire Bloodstained Mire 1 Clifftop Retreat Clifftop Retreat 1 Ghost Quarter Ghost Quarter 1 Godless Shrine Godless Shrine 4 Marsh Flats Marsh Flats 2 Sacred Foundry Sacred Foundry 2 Shambling Vent Shambling Vent

Sideboard

1 Rest in Peace Rest in Peace
2 Stony Silence Stony Silence
1 Anguished Unmaking Anguished Unmaking
1 Celestial Purge Celestial Purge
2 Crackling Doom Crackling Doom
1 Rakdos Charm Rakdos Charm
1 Zealous Persecution Zealous Persecution
1 Hallowed Moonlight Hallowed Moonlight
2 Kalitas, Traitor of Ghet Kalitas, Traitor of Ghet
1 Duress Duress
2 Painful Truths Painful Truths

Top8

Název decklistu Autor
Death and Taxes Max Hersch
5C Creature Aggro Jack Rumpf
Mardu Tokens Eric Feltner

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Stony Silence

Activated abilities of artifacts can't be activated.

Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

Young Pyromancer

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Hallowed Moonlight

Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.Draw a card.

Slaughter Pact

Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.

Celestial Purge

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Dreadbore

Destroy target creature or planeswalker.

Rakdos Charm

Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Blackcleave Cliffs

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.

Lingering Souls

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Terminate

Destroy target creature. It can't be regenerated.

Zealous Persecution

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Bloodstained Mire

Marsh Flats

Sacred Foundry

Painful Truths

Shambling Vent

Ghost Quarter

Kalitas, Traitor of Ghet

Anguished Unmaking

Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Plains

({T}: Add {W}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

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