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Decklisty

Decklisty Modern

Esper Control

Saito Takaya

Big Magic Open

Maindeck

Creature 4 Kitchen Finks Kitchen Finks 4 Restoration Angel Restoration Angel 1 Snapcaster Mage Snapcaster Mage 4 Wall of Omens Wall of Omens Instant & Sorceries 2 Condemn Condemn 2 Esper Charm Esper Charm 2 Lingering Souls Lingering Souls 4 Path to Exile Path to Exile 2 Spell Snare Spell Snare 3 Supreme Verdict Supreme Verdict Land 2 Celestial Colonnade Celestial Colonnade 4 Flooded Strand Flooded Strand 4 Ghost Quarter Ghost Quarter
1 Glacial Fortress Glacial Fortress 1 Godless Shrine Godless Shrine 1 Hallowed Fountain Hallowed Fountain 2 Island Island 1 Marsh Flats Marsh Flats 2 Mystic Gate Mystic Gate 2 Plains Plains 1 Polluted Delta Polluted Delta 2 Shambling Vent Shambling Vent 1 Swamp Swamp 1 Watery Grave Watery Grave Other 3 Detention Sphere Detention Sphere 1 Engineered Explosives Engineered Explosives 1 Gideon Jura Gideon Jura 2 Jace, Architect of Thought Jace, Architect of Thought

Sideboard

3 Dispel Dispel
1 Mystical Teachings Mystical Teachings
4 Negate Negate
1 Rest for the Weary Rest for the Weary
3 Surgical Extraction Surgical Extraction
1 Engineered Explosives Engineered Explosives
1 Supreme Verdict Supreme Verdict
1 Timely Reinforcements Timely Reinforcements

Top8

Název decklistu Autor
Storm Takashi Boku
Esper Control Saito Takaya
Grim Flayer Jund Kawasaki Keita
Elves Kenji Satou
Dredge Kosuke Takashima
GW Hatebears Go Suzuki
Monowhite Humans Fumihiko Satoh
Abzan Eldrazi Tatsuhito Nakano

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

Spell Snare

Counter target spell with converted mana cost 2.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Gideon Jura

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Kitchen Finks

When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

Esper Charm

Choose one — Destroy target enchantment; or draw two cards; or target player discards two cards.

Lingering Souls

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Mystical Teachings

Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Rest for the Weary

Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Flooded Strand

Marsh Flats

Polluted Delta

Watery Grave

Dispel

Shambling Vent

Ghost Quarter

Mystic Gate

Glacial Fortress

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Projekt Tazri Party "pool" EDH

09.06.2025 22:12 – DuncanIdaho

Tohle vypadá fakt pěkně a některé ty starší karty přinesly pořádnou dávku nostalgie

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Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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06.06.2025 11:26 – Felburg

Super čtení, díky!

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06.06.2025 09:57 – Felburg

Super report, díky!

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03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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