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Kumano bloguje: Modern Brewing

Kumano bloguje: Modern Brewing

06.04.2016 06:00 | Profil autora a články: Kumano

Banování na Modernu je za námi, takže se můžeme podívat na zajímavé balíčky, které by se mohli objevit na tomto formátu.

thopter.jpg

1. UB Tezzerator

Decklisty Modern

UB Tezzerator

Kumano

Maindeck

Creature 2 Spellskite Spellskite Instant & Sorceries 2 Damnation 2 Thoughtseize Thoughtseize 2 Inquisition of Kozilek Inquisition of Kozilek 4 Ancestral Vision Ancestral Vision 2 Go for the Throat 3 Serum Visions 1 Dismember Dismember 2 Thirst for Knowledge Land 4 Darkslick Shores Darkslick Shores 4 Polluted Delta Polluted Delta 2 Island Island
2 Swamp Swamp 2 Creeping Tar Pit Creeping Tar Pit 2 Watery Grave Watery Grave 1 Academy Ruins Academy Ruins 1 Sunken Ruins Sunken Ruins 1 Drowned Catacomb Drowned Catacomb Other 4 Tezzeret, Agent of Bolas Tezzeret, Agent of Bolas 3 Liliana of the Veil Liliana of the Veil 4 Darksteel Citadel Darksteel Citadel 4 Dimir Signet Dimir Signet 2 Sword of the Meek Sword of the Meek 2 Thopter Foundry Thopter Foundry 1 Batterskull 1 Pithing Needle Pithing Needle

Sideboard

Thopter Foundry

{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.

Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Tezzeret, Agent of Bolas

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

Darksteel Citadel

Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.

Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Damnation

Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Go for the Throat

Destroy target nonartifact creature.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Dimir Signet

{1}, {T}: Add {U}{B} to your mana pool.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Pithing Needle

As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Academy Ruins

{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Polluted Delta

Watery Grave

Sunken Ruins

Drowned Catacomb

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Na začátek jsem vybral deck, který využívá obou nových karet. Jedná se o tap-out control, s primární winkondicí v podobě planeswalker dua Tezzeret + Liliana. Tezzeret zároveň pomáhá hledat Thopter Foundry kombo. Dva kusy od každého by měly být akorát, vzhledem k tomu, že to není primární winkondice.

Je také docela možné, že by v decku měly být Nexusy (Inkmoth s Tezzeretem umí zabít na dva útoky) a v závislosti na metagame jde také pozměnit složení artefaktů v mainu. Umím si klidně představit verzi s Chalicemi a Ensnaring Bridgem v mainu. A další pěkný hate kus je například Torpor Orb...

2. Gifts Tron

Decklisty Modern

Gifts Tron

Kumano

Maindeck

Creature 1 Iona, Shield of Emeria Iona, Shield of Emeria 1 Elesh Norn, Grand Cenobite Elesh Norn, Grand Cenobite 1 Snapcaster Mage Snapcaster Mage 1 Treasure Mage 1 Wurmcoil Engine Wurmcoil Engine Instant & Sorceries 3 Gifts Ungiven Gifts Ungiven 3 Thirst for Knowledge 2 Muddle the Mixture 1 Unburial Rites Unburial Rites 2 Remand Remand 3 Path to Exile Path to Exile 2 Repeal Repeal Land 4 Urza's Power Plant
4 Urza's Mine 4 Urza's Tower 2 Academy Ruins Academy Ruins 3 Flooded Strand Flooded Strand 2 Hallowed Fountain Hallowed Fountain 1 Plains Plains 4 Island Island 1 Celestial Colonnade Celestial Colonnade Other 4 Azorius Signet Azorius Signet 2 Thopter Foundry Thopter Foundry 2 Sword of the Meek Sword of the Meek 4 Expedition Map Expedition Map 1 Mindslaver Mindslaver 1 Sundering Titan

Sideboard

Thopter Foundry

{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.

Azorius Signet

{1}, {T}: Add {W}{U} to your mana pool.

Sundering Titan

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Unburial Rites

Return target creature card from your graveyard to the battlefield. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Gifts Ungiven

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Treasure Mage

When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.

Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost equal to this card's, reveal it, and put it into your hand. Then shuffle your library. Play this ability only any time you could play a sorcery.)

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Urza's Mine

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Power Plant

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Tower

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

Mindslaver

{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)

Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Academy Ruins

{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Iona, Shield of Emeria

Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Flooded Strand

Repeal

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Další možnost, jak využít Thopter Foundry, je samozřejmě s Gifts Ungiven, které se nejčastěji hrají v UW Tronu. Na rozdíl od RG verze, která se s Karnem a Uginem tváříponěkud přísně, mi takhle verze vždycky přišla velmi zábavná.

V decku je tolik pěkných interakcí - Gifty s Unburial Rites, Mindslaver a Academy Ruins, Thopter Foundry, Treasure Mage package, Snapcaster Mage... Komu by se nelíbilo si s tak všetranným deckem zahrát.

3. Blue Moon

Decklisty Modern

Blue Moon

Kumano

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage 2 Pia and Kiran Nalaar Pia and Kiran Nalaar 1 Vendilion Clique Instant & Sorceries 2 Flame Slash Flame Slash 3 Lightning Bolt Lightning Bolt 1 Roast Roast 4 Ancestral Vision Ancestral Vision 4 Serum Visions 3 Remand Remand 3 Mana Leak Mana Leak 3 Cryptic Command Cryptic Command 2 Electrolyze
1 Spell Snare Spell Snare Land 4 Scalding Tarn Scalding Tarn 2 Steam Vents Steam Vents 2 Wandering Fumarole Wandering Fumarole 1 Desolate Lighthouse Desolate Lighthouse 2 Mountain Mountain 8 Island Island 2 Misty Rainforest Misty Rainforest 2 Sulfur Falls Sulfur Falls Other 3 Blood Moon Blood Moon 1 Batterskull

Sideboard

Desolate Lighthouse

{T}: Add {1} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card.

Roast

Roast deals 5 damage to target creature without flying.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.

Spell Snare

Counter target spell with converted mana cost 2.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Flame Slash

Flame Slash deals 4 damage to target creature.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Blood Moon

All non-basic lands are now basic mountains.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Misty Rainforest

Scalding Tarn

Steam Vents

Wandering Fumarole

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Tady už končí všechna sranda, Blue Moon je tradiční zástupce draw-and-go controlů a když bych měl vybrat jeden deck, který podle mě Vize nejvíce posílí, tak by to byl právě tenhle.

Deck se vlastně od banu Splinter Twinu vůbec nezměnil. Pouze jsem přidal pár manlandů (sice jdou proti myšlence Blood Moonu, ale často se mohou hodit) a více zabíjení type Roast, jelikož si myslím, že Eldrazi zůstanou nadále součástí metagame a kvůli Cavernám bude potřeba hrát nějaký "těžkotonážní" removal.

4. UW Command Control

Decklisty Modern

UW Command

Kumano

Maindeck

Creature 3 Wall of Omens Wall of Omens 3 Snapcaster Mage Snapcaster Mage 2 Restoration Angel Restoration Angel 1 Vendilion Clique Instant & Sorceries 4 Ancestral Vision Ancestral Vision 4 Path to Exile Path to Exile 1 Dismember Dismember 2 Supreme Verdict Supreme Verdict 3 Cryptic Command Cryptic Command 2 Ojutai's Command Ojutai's Command 3 Mana Leak Mana Leak 1 Sphinx's Revelation Sphinx's Revelation 1 Spell Snare Spell Snare 1 Negate Negate
Land 4 Celestial Colonnade Celestial Colonnade 2 Ghost Quarter Ghost Quarter 4 Flooded Strand Flooded Strand 3 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 1 Mystic Gate Mystic Gate 4 Island Island 2 Plains Plains 1 Misty Rainforest Misty Rainforest 1 Marsh Flats Marsh Flats Other 3 Jace, Vryn's Prodigy 1 Elspeth, Sun's Champion Elspeth, Sun's Champion 1 Batterskull

Sideboard

Ojutai's Command

Choose two — • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Spell Snare

Counter target spell with converted mana cost 2.

Cryptic Command

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Sphinx's Revelation

You gain X life and draw X cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Marsh Flats

Misty Rainforest

Ghost Quarter

Mystic Gate

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Když už je řeč o draw-and-go kontrolech, tak nesmíme opomenout ani UWčko, což je od nepaměti nejklasičtější kontrolní kombinace. Tahle konkrétní verze se speciálně soustředí na value získanou pomocí bytostí jako Snapcaster Mage a Wall of Omens. K tomu tu speciálně máme Ojutai's Commandy a Restoration Angely.

Jako extra údernou dvojici do lategame jsem vybral Batterskull a Elspeth. Další možnost je Dragonlord Ojutai, ale taky je docela možné, že s extra draw v podobě Ancestral Vizí stačí oněch pár bytostí s flashem a Kolonády...

5. Grixis Dwellers

Decklisty Modern

Grixis Dwellers

Kumano

Maindeck

Creature 3 Goblin Dark-Dwellers Goblin Dark-Dwellers 4 Snapcaster Mage Snapcaster Mage 1 Gurmag Angler Gurmag Angler 2 Pia and Kiran Nalaar Pia and Kiran Nalaar Instant & Sorceries 4 Ancestral Vision Ancestral Vision 3 Kolaghan's Command Kolaghan's Command 4 Terminate Terminate 4 Lightning Bolt Lightning Bolt 1 Dismember Dismember 4 Serum Visions 3 Thoughtseize Thoughtseize 1 Inquisition of Kozilek Inquisition of Kozilek
Land 1 Creeping Tar Pit Creeping Tar Pit 4 Scalding Tarn Scalding Tarn 4 Polluted Delta Polluted Delta 2 Steam Vents Steam Vents 2 Darkslick Shores Darkslick Shores 2 Blackcleave Cliffs Blackcleave Cliffs 1 Watery Grave Watery Grave 1 Blood Crypt Blood Crypt 2 Mountain Mountain 2 Island Island 2 Swamp Swamp Other 3 Jace, Vryn's Prodigy

Sideboard

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Blackcleave Cliffs

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Terminate

Destroy target creature. It can't be regenerated.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Polluted Delta

Scalding Tarn

Steam Vents

Watery Grave

Goblin Dark-Dwellers

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

Grixis nabral na popularitě s vydáním Jace (Vryn's Prodigy), ale na Eldrazi byly hrátky s Jacem a Kolaghan's Commandem krátké. Po banu se ale všechno mění - decku přibyla lišácká interakce mezi Ancestral Vizemi a Dark-Dwellery, kteří jsou navíc skvělí s Commandem.

Díky přítomnosti Eldrazi bych ale doporučoval vynechat karty jako Remand, Spell Snare a Though Scour a hrál bych raději více úderných kusů jako Terminate i Thoughtseize.

6. RG Tron

Decklisty Modern

RG Tron

Kumano

Maindeck

Creature 4 Wurmcoil Engine Wurmcoil Engine 2 Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger 1 World Breaker World Breaker Instant & Sorceries 4 Ancient Stirrings Ancient Stirrings 3 Sylvan Scrying Sylvan Scrying 3 Kozilek's Return Kozilek's Return 1 All Is Dust All Is Dust Land 4 Urza's Tower 4 Urza's Power Plant
4 Urza's Mine 4 Grove of the Burnwillows Grove of the Burnwillows 1 Forest Forest 1 Ghost Quarter Ghost Quarter 3 Sanctum of Ugin Sanctum of Ugin Other 4 Karn Liberated Karn Liberated 4 Chromatic Sphere Chromatic Sphere 4 Chromatic Star Chromatic Star 4 Expedition Map Expedition Map 2 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 3 Oblivion Stone Oblivion Stone

Sideboard

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Grove of the Burnwillows

{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.

Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Chromatic Sphere

{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

Karn Liberated

+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Urza's Mine

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Power Plant

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Tower

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Ancient Stirrings

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Chromatic Star

{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Sanctum of Ugin

Sylvan Scrying

Ulamog, the Ceaseless Hunger

Ghost Quarter

Kozilek's Return

World Breaker

Forest

({T}: Add {G}.)

Zajímavé je se podívat i na to, jaké možnosti se otevírají deckům, které ban více či méně zasáhl. Dominanci Eldrazi trochu nezaslouženě odnesl i Tron, který přišel o klaiskcou late-game winkondici v podobě Eye of Ugin a Emrakula.

Tím se nám v decku otevírá místo pro karty jako Ugin, Sundering Titan, nebo dokonce World Breaker. Mně osobně docela zaujala možnost hrát Sanctum of Ugin, což oceníte v momentech, když už máte tron a další hledání zemí už by jinak nemělo žádné relevantní cíle.

Díky Sanctu bych také hrál pár kusů jako All is Dust a World Breaker a nebál bych se zařadit i pár Ulamogů. S vyšším počtem Eldrazi zároveň nabírá na síle i Kozilek's Return, u kterého mám navíc rád, že jde najít pomocí Ancient Stirrings.

7. Eldrazi Processors

Decklisty Modern

Eldrazi Processors

Kumano

Maindeck

Creature 4 Eldrazi Mimic Eldrazi Mimic 3 Eldrazi Skyspawner Eldrazi Skyspawner 4 Reality Smasher Reality Smasher 4 Thought-Knot Seer Thought-Knot Seer 3 Drowner of Hope Drowner of Hope 2 Wasteland Strangler Wasteland Strangler 4 Blight Herder Blight Herder Instant & Sorceries 3 Dismember Dismember 3 Thoughtseize Thoughtseize Land 4 Eldrazi Temple Eldrazi Temple
4 Cavern of Souls Cavern of Souls 3 Urborg, Tomb of Yawgmoth Urborg, Tomb of Yawgmoth 4 Underground River Underground River 3 Polluted Delta Polluted Delta 1 Island Island 1 Swamp Swamp 1 Watery Grave Watery Grave 1 Wastes Wastes 2 Caves of Koilos Caves of Koilos Other 2 Ashiok, Nightmare Weaver Ashiok, Nightmare Weaver 4 Relic of Progenitus Relic of Progenitus

Sideboard

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Eldrazi Temple

{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Caves of Koilos

{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Ashiok, Nightmare Weaver

+2: Exile the top three cards of target opponent's library. -X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -10: Exile all cards from all opponents' hands and graveyards.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Polluted Delta

Watery Grave

Blight Herder

Drowner of Hope

Eldrazi Skyspawner

Wasteland Strangler

Eldrazi Mimic

Reality Smasher

Thought-Knot Seer

Wastes

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Nový směr si musejí najít i Eldrazi. A jak už jsem říkal včera, přímo se nabízí interagovat se soupeřovými suspend kartami, což nejlépe umožňují Blight Herder a Wasteland Strangler. Mezi hlavní enablery navíc patří Relic of Progenitus, který se bude velmi hodit proti Thopter Foundry. A celkem zajímavý je s processory i Ashiok.

8. GW Company

Decklisty Modern

GW Company Hate

Kumano

Maindeck

Creature 4 Voice of Resurgence Voice of Resurgence 3 Thalia, Guardian of Thraben Thalia, Guardian of Thraben 2 Vryn Wingmare Vryn Wingmare 4 Noble Hierarch 4 Birds of Paradise Birds of Paradise 4 Knight of the Reliquary Knight of the Reliquary 1 Spellskite Spellskite 3 Eternal Witness Eternal Witness 3 Scavenging Ooze Scavenging Ooze 2 Qasali Pridemage Qasali Pridemage Instant & Sorceries 4 Collected Company Collected Company
4 Path to Exile Path to Exile Land 2 Horizon Canopy Horizon Canopy 4 Windswept Heath Windswept Heath 2 Temple Garden Temple Garden 2 Cavern of Souls Cavern of Souls 2 Plains Plains 2 Forest Forest 2 Misty Rainforest Misty Rainforest 2 Flooded Strand Flooded Strand 1 Ghost Quarter Ghost Quarter 1 Stirring Wildwood Stirring Wildwood 2 Gavony Township Gavony Township

Sideboard

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Voice of Resurgence

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Collected Company

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Gavony Township

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Vryn Wingmare

Flying Noncreature spells cost {1} more to cast.

Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Stirring Wildwood

Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Flooded Strand

Misty Rainforest

Temple Garden

Windswept Heath

Eternal Witness

Ghost Quarter

Horizon Canopy

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

Pokud metagame zaplaví decky s Ancestral Vizemi a Thopter Foundry, lze se na to adaptovat i tak, že budeme hrát co nejvíce hate karet. GW Company byla ve velmi dobré pozici před banem Splinter Twinu, ale když modré kántrspelly vytlačili Eldrazi, tak byla takřka nehratelná.

S novými změnami se to ale otáčí o 180°. Karty jako Thalia a Voice of Resurgence jsou proti modrým kontrolům naprosto parádní. Stejně tak bude skvělá i Caverna, Spellskite a Scavenging Ooze. A pokud by se Vize hrály opradvu ve velkém, máme tu další sidovky jako Spirit of the Labirynth, nebo Eidolon of Rhetoric (vynikající na Snapcastera).

A co si o nových změnách myslíte vy? Ve jakých decích se nejlépe uchytí nové karty a jak uspějí Eldrazi a Tron bez Eye of Ugin?

Kumano

06.04.2016 06:00 | Profil autora a články: Kumano
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Komentáře

Caranthir

06.04.2016 14:57

Článek klasicky kvalitní počtení, thumbs up. Nicméně mi připadá, že by se tato stránka mohla pomalu přejmenovat na "Kumano bloguje".

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