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Decklisty

Decklisty Commander

Akiri/Bruse Tarl

Mikel123

Dan Pyre's Cockatrice Tournament #2

Maindeck

Creature 1 Arcbound Ravager Arcbound Ravager 1 Benevolent Bodyguard Benevolent Bodyguard 1 Bomat Courier Bomat Courier 1 Burrenton Forge-Tender Burrenton Forge-Tender 1 Etched Champion Etched Champion 1 Goblin Chirurgeon Goblin Chirurgeon 1 Goblin Guide Goblin Guide 1 Hope of Ghirapur Hope of Ghirapur 1 Mother of Runes Mother of Runes 1 Ornithopter Ornithopter 1 Phyrexian Revoker Phyrexian Revoker 1 Simian Spirit Guide Simian Spirit Guide 1 Spikeshot Elder Spikeshot Elder 1 Stoneforge Mystic Stoneforge Mystic 1 Toolcraft Exemplar Toolcraft Exemplar 1 Vigilant Martyr Vigilant Martyr 1 Walking Ballista Walking Ballista Instant & Sorceries 1 Armageddon Armageddon 1 Balance Balance 1 Enlightened Tutor Enlightened Tutor 1 Galvanic Blast Galvanic Blast 1 Lightning Bolt Lightning Bolt 1 Mana Tithe 1 Price of Progress Price of Progress 1 Ravages of War Ravages of War 1 Shrapnel Blast 1 Steelshaper's Gift Steelshaper's Gift Land 1 Arid Mesa Arid Mesa 1 Battlefield Forge Battlefield Forge 1 Blinkmoth Nexus Blinkmoth Nexus 1 Bloodstained Mire Bloodstained Mire 1 Cavern of Souls Cavern of Souls 1 City of Brass City of Brass 1 Clifftop Retreat Clifftop Retreat 1 Command Tower Command Tower 1 Flagstones of Trokair Flagstones of Trokair 1 Flooded Strand Flooded Strand 1 Glimmervoid Glimmervoid 1 Inspiring Vantage Inspiring Vantage 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Mishra's Factory Mishra's Factory 6 Mountain Mountain
6 Plains Plains 1 Plateau Plateau 1 Rugged Prairie Rugged Prairie 1 Sacred Foundry Sacred Foundry 1 Scalding Tarn Scalding Tarn 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Ancient Den Ancient Den 1 Darksteel Citadel Darksteel Citadel 1 Great Furnace Great Furnace 1 Hangarback Walker Hangarback Walker 1 Memnite Memnite 1 Ashnod's Transmogrant 1 Avarice Totem Avarice Totem 1 Bone Saw Bone Saw 1 Bonesplitter 1 Chrome Mox Chrome Mox 1 Cursed Scroll Cursed Scroll 1 Expedition Map Expedition Map 1 Flayer Husk Flayer Husk 1 Glaring Spotlight Glaring Spotlight 1 Grafted Wargear Grafted Wargear 1 Leonin Scimitar Leonin Scimitar 1 Lightning Greaves Lightning Greaves 1 Lion's Eye Diamond Lion's Eye Diamond 1 Lotus Petal Lotus Petal 1 Mishra's Bauble 1 Mox Diamond Mox Diamond 1 Mox Opal Mox Opal 1 Neglected Heirloom 1 O-Naginata O-Naginata 1 Pacification Array Pacification Array 1 Sai of the Shinobi Sai of the Shinobi 1 Shuko Shuko 1 Skullclamp Skullclamp 1 Smuggler's Copter Smuggler's Copter 1 Spidersilk Net Spidersilk Net 1 Springleaf Drum Springleaf Drum 1 Squee's Toy Squee's Toy 1 Tangle Wire Tangle Wire 1 Umezawa's Jitte Umezawa's Jitte 1 Urza's Bauble Urza's Bauble 1 Welding Jar Welding Jar 1 Winter Orb Winter Orb

Sideboard

1 Akiri, Line-Slinger
1 Bruse Tarl, Boorish Herder

Top8

Název decklistu Autor
Thrasios/Vial Smasher Vítězslav Šmíd
Akiri/Bruse Tarl Mikel123
Reyhan/Bruse Tarl 02drop

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Shuko

Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Mishra's Bauble

{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Goblin Chirurgeon

{0}: Sacrifice a Goblin to regenerate a target creature.

Grafted Wargear

Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a creature, sacrifice that creature. Equip {0} (0: Attach to target creature you control. Equip only as a sorcery.)

Avarice Totem

{5}: Exchange control of Avarice Totem and target nonland permanent.

Steelshaper's Gift

Search your library for an equipment card, reveal that card, and put it into your hand.Then shuffle your library.

Glaring Spotlight

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.

Urza's Bauble

{T}: Sacrifice Urza's Bauble to choose a card at random from target player's hand; look at that card. Ignore this ability if that player has no cards left in hand. Draw a card at the beginning of the next turn's upkeep.

Benevolent Bodyguard

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Hangarback Walker

Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.

Lion's Eye Diamond

Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.

Vigilant Martyr

Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment in play. Play this ability as an interrupt.

Welding Jar

Sacrifice Welding Jar: Regenerate target artifact.

Phyrexian Revoker

As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.

Burrenton Forge-Tender

Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

Arcbound Ravager

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.

Blinkmoth Nexus

{T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Darksteel Citadel

Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.

Tangle Wire

Fading 4 (This artifact comes into play with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an artifact, creature, or land he or she controls for each fade counter on Tangle Wire.

Simian Spirit Guide

Remove Simian Spirit Guide in your hand from the game: Add {R} to your mana pool.

Ancient Den

(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool.

Great Furnace

(Great Furnace isn't a spell.) {T}: Add {R} to your mana pool.

Flayer Husk

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +1/+1. Equip {2}

Sai of the Shinobi

Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}

Ravages of War

Destroy all lands. (This includes your lands.)

Price of Progress

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Bonesplitter

Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)

Mana Tithe

Shrapnel Blast

As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player.

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Ashnod's Transmogrant

{T}: Sacrifice Ashnod's Transmogrant to put a +1/+1 counter on target non-artifact creature. That creature becomes an artifact creature, although it retains its color.

Mishra's Factory

{T}: Add one colorless mana to your mana pool. {1}: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker still counts as a land but cannot be tapped for mana the turn it comes into play. {T}: Target Assembly Worker gets +1/+1 until end of turn.

O-Naginata

O-Naginata can be attached only to a creature with 3 or more power. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Etched Champion

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Galvanic Blast

Galvanic Blast deals 2 damage to target creature or player. Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.

Memnite

Mox Opal

Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

Spikeshot Elder

{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Enlightened Tutor

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Squee's Toy

{T}: Prevent 1 damage to any creature.

Lotus Petal

Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.

Cursed Scroll

{3}, {T}: Name a card, target opponent chooses a card at random from your hand. If he or she chooses the named card, Cursed Scroll deals 2 damage to target creature or player.

Leonin Scimitar

Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Battlefield Forge

{T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.

Flagstones of Trokair

{T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.

Plateau

Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.

Balance

Whichever player has more lands in play must discard enough lands of his or her choice to equalize the number of lands both players have in play. Cards in hand and creatures in play must be equalized the same way. Creatures lost in this manner may not be regenerated.

Winter Orb

Players can untap only one land each during untap phase. Creatures and artifacts are untapped as normal.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Armageddon

All lands in play are destroyed.

Mother of Runes

{T}: Target creature you control gains protection from a color of your choice until end of turn.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Goblin Guide

Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Spidersilk Net

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Bloodstained Mire

Flooded Strand

Marsh Flats

Sacred Foundry

Scalding Tarn

Windswept Heath

Wooded Foothills

Arid Mesa

Lightning Greaves

Skullclamp

Bone Saw

Mana Confluence

Rugged Prairie

Wasteland

Bomat Courier

Inspiring Vantage

Smuggler's Copter

Toolcraft Exemplar

Hope of Ghirapur

Ornithopter

Pacification Array

Walking Ballista

Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Plains

({T}: Add {W}.)

Mountain

({T}: Add {R}.)

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