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Decklisty

Decklisty Commander

Leovold, Emissary of Trest

Call1Me1Dragon

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Birds of Paradise Birds of Paradise 1 Courser of Kruphix Courser of Kruphix 1 Deathrite Shaman Deathrite Shaman 1 Gurmag Angler Gurmag Angler 1 Snapcaster Mage Snapcaster Mage 1 Spellskite Spellskite 1 Tarmogoyf Tarmogoyf 1 Tasigur, the Golden Fang Tasigur, the Golden Fang 1 True-Name Nemesis True-Name Nemesis 1 Trygon Predator Trygon Predator 1 Vendilion Clique Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Collective Brutality Collective Brutality 1 Day's Undoing Day's Undoing 1 Demonic Tutor Demonic Tutor 1 Duress Duress 1 Gitaxian Probe 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Maelstrom Pulse Maelstrom Pulse 1 Ponder Ponder 1 Preordain Preordain 1 Serum Visions 1 Thoughtseize Thoughtseize 1 Abrupt Decay Abrupt Decay 1 Brainstorm Brainstorm 1 Counterspell Counterspell 1 Countersquall 1 Cryptic Command Cryptic Command 1 Daze Daze 1 Diabolic Edict Diabolic Edict 1 Dismember Dismember 1 Dispel Dispel 1 Fact or Fiction Fact or Fiction 1 Fatal Push Fatal Push 1 Flusterstorm 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Ghastly Demise Ghastly Demise 1 Logic Knot Logic Knot 1 Mana Leak Mana Leak 1 Mental Misstep Mental Misstep 1 Mystic Confluence Mystic Confluence 1 Negate Negate 1 Psionic Blast Psionic Blast 1 Putrefy Putrefy 1 Repeal Repeal 1 Shadow of Doubt Shadow of Doubt
1 Spell Pierce Spell Pierce 1 Spell Snare Spell Snare 1 Stifle Stifle 1 Tainted Pact Tainted Pact 1 Vampiric Tutor Vampiric Tutor Land 1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 Cavern of Souls Cavern of Souls 1 Command Tower Command Tower 1 Creeping Tar Pit Creeping Tar Pit 1 Darkslick Shores Darkslick Shores 1 Drowned Catacomb Drowned Catacomb 1 Fetid Pools Fetid Pools 1 Flooded Grove Flooded Grove 1 Forest Forest 1 Geier Reach Sanitarium Geier Reach Sanitarium 1 Hinterland Harbor Hinterland Harbor 2 Island Island 1 Llanowar Wastes Llanowar Wastes 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 Scalding Tarn Scalding Tarn 1 Sunken Ruins Sunken Ruins 1 Swamp Swamp 1 Tropical Island Tropical Island 1 Twilight Mire Twilight Mire 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Volrath's Stronghold Volrath's Stronghold 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Woodland Cemetery Woodland Cemetery Other 1 Garruk Relentless 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Jace, Vryn's Prodigy 1 Anvil of Bogardan Anvil of Bogardan 1 Umezawa's Jitte Umezawa's Jitte 1 Sylvan Library Sylvan Library 1 Treachery Treachery

Sideboard

1 Leovold, Emissary of Trest

Top8

Název decklistu Autor
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Leovold, Emissary of Trest Call1Me1Dragon
Saskia the Unyielding QuietPenguin

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Courser of Kruphix

Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life.

True-Name Nemesis

As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

Countersquall

Counter target noncreature spell. Its controller loses 2 life.

Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Tasigur, the Golden Fang

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Hymn to Tourach

Target player discards two cards at random.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Day's Undoing

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Ghastly Demise

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Ponder

Cryptic Command

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Shadow of Doubt

({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Stifle

Counter target activated or triggered ability. (Mana abilities can't be countered.)

Force Spike

Counter target spell unless its caster pays an additional {1}.

Volrath's Stronghold

{T}: Add one colorless mana to your mana pool. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Diabolic Edict

Target player sacrifices a creature.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Counterspell

Counters target spell as it is being cast.

Psionic Blast

Psionic Blast does 4 damage to any target, but it does 2 damage to you as well.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Treachery

When Treachery comes into play, untap up to five lands. You control enchanted creature.

Vampiric Tutor

Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.

Anvil of Bogardan

Each player skips his or her discard phase. During each player's draw phase, that player draws an additional card and then chooses and discards a card.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Dispel

Brainstorm

Fact or Fiction

Mystic Confluence

Preordain

Putrefy

Repeal

Trygon Predator

Flooded Grove

Sunken Ruins

Twilight Mire

Wasteland

Collective Brutality

Geier Reach Sanitarium

Blooming Marsh

Botanical Sanctum

Fatal Push

Fetid Pools

Drowned Catacomb

Spell Pierce

U

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

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