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Decklisty

Decklisty Commander

Tymna & Thrasios

Aristide Blanpied

Tournoi des Zaps

Maindeck

Creature 1 Arbor Elf Arbor Elf 1 Avacyn's Pilgrim 1 Birds of Paradise Birds of Paradise 1 Body Double Body Double 1 Boreal Druid 1 Deathrite Shaman Deathrite Shaman 1 Devoted Druid Devoted Druid 1 Edric, Spymaster of Trest 1 Elves of Deep Shadow Elves of Deep Shadow 1 Elvish Mystic 1 Eternal Witness Eternal Witness 1 Fleshbag Marauder Fleshbag Marauder 1 Fyndhorn Elves Fyndhorn Elves 1 Gaddock Teeg Gaddock Teeg 1 Glen Elendra Archmage Glen Elendra Archmage 1 Kitchen Finks Kitchen Finks 1 Llanowar Elves Llanowar Elves 1 Mirror Entity 1 Noble Hierarch 1 Phantasmal Image Phantasmal Image 1 Qasali Pridemage Qasali Pridemage 1 Reclamation Sage Reclamation Sage 1 Reflector Mage Reflector Mage 1 Renegade Rallier Renegade Rallier 1 Restoration Angel Restoration Angel 1 Reveillark Reveillark 1 Shriekmaw Shriekmaw 1 Siege Rhino Siege Rhino 1 Spell Queller Spell Queller 1 Thragtusk Thragtusk 1 True-Name Nemesis True-Name Nemesis 1 Vendilion Clique 1 Venser, Shaper Savant Venser, Shaper Savant 1 Vizier of Remedies Vizier of Remedies 1 Voice of Resurgence Voice of Resurgence Instant & Sorceries 1 Abrupt Decay Abrupt Decay 1 Chord of Calling Chord of Calling 1 Demonic Tutor Demonic Tutor 1 Dromoka's Command Dromoka's Command 1 Eladamri's Call Eladamri's Call 1 Eldritch Evolution Eldritch Evolution 1 Green Sun's Zenith Green Sun's Zenith 1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse 1 Negate Negate 1 Swords to Plowshares Swords to Plowshares 1 Unsubstantiate Unsubstantiate
1 Vindicate 1 Worldly Tutor Worldly Tutor Land 1 Arid Mesa Arid Mesa 1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Darkslick Shores Darkslick Shores 1 Drowned Catacomb Drowned Catacomb 1 Flooded Grove Flooded Grove 1 Flooded Strand Flooded Strand 5 Forest Forest 1 Godless Shrine Godless Shrine 1 Hallowed Fountain Hallowed Fountain 1 Hinterland Harbor Hinterland Harbor 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Razorverge Thicket Razorverge Thicket 1 Savannah Savannah 1 Scalding Tarn Scalding Tarn 1 Scrubland Scrubland 1 Seachrome Coast Seachrome Coast 1 Snow-Covered Island Snow-Covered Island 1 Snow-Covered Plains Snow-Covered Plains 1 Sunpetal Grove Sunpetal Grove 1 Temple Garden Temple Garden 1 Tropical Island Tropical Island 1 Tundra Tundra 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Recruiter of the Guard 1 Birthing Pod Birthing Pod 1 Earthcraft Earthcraft 1 Nissa, Steward of Elements Nissa, Steward of Elements 1 Opposition Opposition 1 Skullclamp Skullclamp 1 Survival of the Fittest 1 Utopia Sprawl Utopia Sprawl 1 Wild Growth Wild Growth

Sideboard

1 Thrasios, Triton Hero
1 Tymna the Weaver

Top8

Název decklistu Autor
Bruse & Reyhan Jean-baptiste Gagnepain
Tymna & Thrasios Aristide Blanpied
Chandra, Fire of Kaladesh Victor-Manuel Ribeiro
Queen Marchesa Constantin Bône

Boreal Druid

{T}: Add {1} to your mana pool.

True-Name Nemesis

As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

Utopia Sprawl

Enchant Forest As Utopia Sprawl comes into play, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.

Voice of Resurgence

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Dromoka's Command

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Edric, Spymaster of Trest

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Venser, Shaper Savant

Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand.

Snow-Covered Plains

{T}: Add {W} to your mana pool.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Fyndhorn Elves

{T}: Add {G} to your mana pool. Play this ability as an interrupt.

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Siege Rhino

Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Glen Elendra Archmage

Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mirror Entity

Changeling (This card is every creature type at all times.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Reveillark

Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke {5}{W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)

Birthing Pod

({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

Body Double

As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card.

Eladamri's Call

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Survival of the Fittest

{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Avacyn's Pilgrim

{T}: Add {W} to your mana pool.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Vindicate

Destroy target permanent.

Elvish Mystic

{T}: Add {G} to your mana pool.

Chord of Calling

Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Razorverge Thicket

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.

Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.

Devoted Druid

{T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Kitchen Finks

When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Worldly Tutor

Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Earthcraft

Tap an untapped creature you control: Untap target basic land.

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Opposition

Tap an untapped creature you control: Tap target artifact, creature, or land.

Arbor Elf

{T}: Untap target Forest.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Temple Garden

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Arid Mesa

Eternal Witness

Shriekmaw

Skullclamp

Reflector Mage

Flooded Grove

Mana Confluence

Eldritch Evolution

Spell Queller

Unsubstantiate

Botanical Sanctum

Renegade Rallier

Vizier of Remedies

Nissa, Steward of Elements

Drowned Catacomb

Sunpetal Grove

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Forest

({T}: Add {G}.)

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