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Decklisty

Decklisty Commander

Devour for Power

Maindeck

Creature 1 The Mimeoplasm The Mimeoplasm 1 Acidic Slime Acidic Slime 1 Artisan of Kozilek Artisan of Kozilek 1 Avatar of Woe 1 Brawn Brawn 1 Butcher of Malakir Butcher of Malakir 1 Damia, Sage of Stone 1 Dark Hatchling Dark Hatchling 1 Desecrator Hag Desecrator Hag 1 Dreamborn Muse Dreamborn Muse 1 Eternal Witness Eternal Witness 1 Extractor Demon Extractor Demon 1 Fleshbag Marauder Fleshbag Marauder 1 Gravedigger Gravedigger 1 Lhurgoyf Lhurgoyf 1 Mortivore Mortivore 1 Mulldrifter Mulldrifter 1 Nezumi Graverobber 1 Patron of the Nezumi 1 Riddlekeeper 1 Scythe Specter 1 Sewer Nemesis 1 Skullbriar, the Walking Grave 1 Slipstream Eel Slipstream Eel 1 Solemn Simulacrum Solemn Simulacrum 1 Szadek, Lord of Secrets 1 Troll Ascetic Troll Ascetic 1 Vorosh, the Hunter Vorosh, the Hunter 1 Vulturous Zombie Vulturous Zombie 1 Wonder 1 Wrexial, the Risen Deep Wrexial, the Risen Deep 1 Yavimaya Elder Yavimaya Elder Instant & Sorceries 1 Buried Alive Buried Alive 1 Cultivate 1 Living Death Living Death 1 Minds Aglow 1 Rise from the Grave Rise from the Grave 1 Shared Trauma
1 Sign in Blood 1 Stitch Together Stitch Together 1 Syphon Flesh 1 Syphon Mind 1 Unnerve Unnerve 1 Windfall Windfall 1 Fact or Fiction Fact or Fiction 1 Relic Crush Relic Crush 1 Spell Crumple 1 Tribute to the Wild Tribute to the Wild Land 1 Barren Moor Barren Moor 1 Command Tower Command Tower 1 Dimir Aqueduct Dimir Aqueduct 1 Dreadship Reef Dreadship Reef 8 Forest Forest 1 Golgari Rot Farm Golgari Rot Farm 8 Island Island 1 Jwar Isle Refuge Jwar Isle Refuge 1 Lonely Sandbar Lonely Sandbar 1 Rupture Spire Rupture Spire 1 Simic Growth Chamber Simic Growth Chamber 1 Svogthos, the Restless Tomb Svogthos, the Restless Tomb 1 Temple of the False God Temple of the False God 1 Terramorphic Expanse Terramorphic Expanse 1 Tranquil Thicket Tranquil Thicket Other 1 Triskelavus Triskelavus 1 Dimir Signet Dimir Signet 1 Golgari Signet Golgari Signet 1 Lightning Greaves Lightning Greaves 1 Oblivion Stone Oblivion Stone 1 Simic Signet Simic Signet 1 Sol Ring Sol Ring 1 Grave Pact Grave Pact 1 Memory Erosion Memory Erosion 1 Vow of Flight 1 Vow of Malice Vow of Malice 1 Vow of Wildness 11 Swamp Vulturous Zombie

Sideboard

Top8

Název decklistu Autor
Devour for Power
Built from Scratch
Breed Lethality

Damia, Sage of Stone

Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Minds Aglow

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Nezumi Graverobber

{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. ——— Nighteyes the Desecrator Legendary Creature — Rat Wizard 4/2 {4}{B}: Put target creature card from a graveyard onto the battlefield under your control.

Patron of the Nezumi

Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

Riddlekeeper

Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.

Scythe Specter

Flying Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.

Sewer Nemesis

As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

Shared Trauma

Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.

Skullbriar, the Walking Grave

Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Spell Crumple

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Syphon Flesh

Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

Vow of Wildness

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

The Mimeoplasm

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Desecrator Hag

When Desecrator Hag comes into play, return to your hand the creature card in your graveyard with the highest power. If two or more cards are tied for highest power, you choose one of them.

Lhurgoyf

Lhurgoyf has power equal to the total number of creatures in all graveyards, and toughness equal to 1 plus the total number of creatures in all graveyards.

Stitch Together

Return target creature card from your graveyard to your hand. Threshold - Instead, return that card from your graveyard to play. (You have threshold if seven or more cards are in your graveyard.)

Brawn

Trample As long as Brawn is in your graveyard and you control a forest, creatures you control have trample.

Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Lonely Sandbar

Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card from your hand: Draw a card.)

Slipstream Eel

Slipstream Eel can't attack unless defending player controls an island. Cycling {1}{U} ({1}{U}, Discard this card from your hand: Draw a card.)

Tranquil Thicket

Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card from your hand: Draw a card.)

Vorosh, the Hunter

Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.

Rupture Spire

Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color to your mana pool.

Wonder

Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Sign in Blood

Cultivate

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Dimir Aqueduct

Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.

Dimir Signet

{1}, {T}: Add {U}{B} to your mana pool.

Svogthos, the Restless Tomb

{T}: Add {1} to your mana pool. {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Szadek, Lord of Secrets

Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.

Artisan of Kozilek

When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Memory Erosion

Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.

Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Living Death

Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.

Dreamborn Muse

At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.

Grave Pact

Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature.

Mortivore

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate Mortivore. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Troll Ascetic

Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Avatar of Woe

If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to play. Fear {T}: Destroy target creature. It can't be regenerated.

Dreadship Reef

{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.

Triskelavus

Flying Triskelavus comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player."

Yavimaya Elder

When Yavimaya Elder is put into a graveyard from play, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card.

Unnerve

Each of your opponents choose and discards two cards.

Dark Hatchling

Flying When Dark Hatchling comes into play, destroy target nonblack creature. That creature cannot be regenerated this turn.

Buried Alive

Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.

Wrexial, the Risen Deep

Islandwalk, swampwalk Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.

Relic Crush

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

Jwar Isle Refuge

Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool.

Acidic Slime

Barren Moor

Butcher of Malakir

Eternal Witness

Extractor Demon

Fact or Fiction

Golgari Rot Farm

Golgari Signet

Lightning Greaves

Mulldrifter

Simic Growth Chamber

Simic Signet

Sol Ring

Solemn Simulacrum

Temple of the False God

Terramorphic Expanse

Tribute to the Wild

Vow of Malice

Vulturous Zombie

Windfall

Rise from the Grave

Gravedigger

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

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Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

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Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

všechny komentáře

Robertův soutěžní článek: Představení EU Highlander a balíčku

11.06.2025 00:15 – Chainer

Hodně pěkný balíček, hodně pěkné karty, hodně pěkný rozbor! Chtěl bych říci, že i hodně pěkný formát, ale tady se zase tak trošku...

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