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Decklisty

Decklisty Commander

Breed Lethality

Maindeck

Creature 1 Thrummingbird Thrummingbird 1 Festercreep Festercreep 1 Scavenging Ooze Scavenging Ooze 1 Abzan Falconer Abzan Falconer 1 Tuskguard Captain Tuskguard Captain 1 Necroplasm Necroplasm 1 Champion of Lambholt Champion of Lambholt 1 Vorel of the Hull Clade Vorel of the Hull Clade 1 Custodi Soulbinders 1 Forgotten Ancient Forgotten Ancient 1 Bane of the Living Bane of the Living 1 Corpsejack Menace Corpsejack Menace 1 Fathom Mage 1 Master Biomancer Master Biomancer 1 Elite Scaleguard Elite Scaleguard 1 Reveillark Reveillark 1 Kalonian Hydra Kalonian Hydra 1 Vulturous Zombie Vulturous Zombie 1 Juniper Order Ranger Juniper Order Ranger 1 Ghave, Guru of Spores 1 Enduring Scalelord Enduring Scalelord Instant & Sorceries 1 Languish Languish 1 Tezzeret's Gambit Tezzeret's Gambit 1 Merciless Eviction Merciless Eviction 1 Spitting Image Spitting Image 1 Duneblast Duneblast 1 Treasure Cruise Treasure Cruise 1 Disdainful Stroke Disdainful Stroke 1 Solidarity of Heroes Solidarity of Heroes 1 Inspiring Call Inspiring Call 1 Mortify Mortify 1 Putrefy Putrefy 1 Mirrorweave Mirrorweave Land 1 Arcane Sanctum Arcane Sanctum 1 Azorius Chancery Azorius Chancery 1 Command Tower Command Tower 1 Darkwater Catacombs Darkwater Catacombs 1 Dreadship Reef Dreadship Reef 1 Evolving Wilds Evolving Wilds 1 Exotic Orchard Exotic Orchard 1 Golgari Rot Farm Golgari Rot Farm
1 Murmuring Bosk Murmuring Bosk 1 Opal Palace Opal Palace 1 Opulent Palace Opulent Palace 1 Sandsteppe Citadel Sandsteppe Citadel 1 Seaside Citadel Seaside Citadel 1 Sungrass Prairie Sungrass Prairie 1 Temple of the False God Temple of the False God 1 Terramorphic Expanse Terramorphic Expanse 1 Underground River Underground River 5 Plains Plains 4 Island Island 5 Swamp Swamp 7 Forest Forest Other 1 Atraxa, Praetors' Voice 1 Orzhov Advokist 1 Reyhan, Last of the Abzan 1 Crystalline Crawler 1 Ishai, Ojutai Dragonspeaker 1 Deepglow Skate 1 Ikra Shidiqi, the Usurper 1 Manifold Insights 1 Migratory Route 1 Sublime Exhalation 1 Grip of Phyresis 1 Ancient Excavation 1 Sylvan Reclamation 1 Sol Ring Sol Ring 1 Fellwar Stone Fellwar Stone 1 Golgari Signet Golgari Signet 1 Orzhov Signet Orzhov Signet 1 Simic Signet Simic Signet 1 Commander's Sphere 1 Darksteel Ingot Darksteel Ingot 1 Cauldron of Souls Cauldron of Souls 1 Astral Cornucopia Astral Cornucopia 1 Hardened Scales Hardened Scales 1 Brave the Sands Brave the Sands 1 Duelist's Heritage 1 Bred for the Hunt Bred for the Hunt 1 Citadel Siege Citadel Siege 1 Cathars' Crusade 1 Ash Barrens

Sideboard

Top8

Název decklistu Autor
Devour for Power
Built from Scratch
Breed Lethality

Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Astral Cornucopia

Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Ghave, Guru of Spores

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.

Opal Palace

{T}: Add {1} to your mana pool. {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cathars' Crusade

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Commander's Sphere

{T}: Add to your mana pool one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Custodi Soulbinders

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Bred for the Hunt

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Vorel of the Hull Clade

{G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.

Enduring Scalelord

Flying Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Spitting Image

Put a token into play that's a copy of target creature. Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)

Citadel Siege

As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Elite Scaleguard

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Master Biomancer

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Merciless Eviction

Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.

Solidarity of Heroes

Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Abzan Falconer

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature.

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Duneblast

Choose up to one creature. Destroy the rest.

Hardened Scales

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

Opulent Palace

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U} to your mana pool.

Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G} to your mana pool.

Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Tuskguard Captain

Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.

Juniper Order Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

Bane of the Living

Morph {X}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.

Kalonian Hydra

Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Languish

All creatures get -4/-4 until end of turn.

Festercreep

Festercreep comes into play with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

Murmuring Bosk

({T}: Add {G} to your mana pool.) As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk comes into play tapped. {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.

Reveillark

Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke {5}{W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)

Tezzeret's Gambit

({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Sungrass Prairie

{1}, {T}: Add {G}{W} to your mana pool.

Darkwater Catacombs

{1}, {T}: Add {U}{B} to your mana pool.

Exotic Orchard

{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Fathom Mage

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Necroplasm

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm. At the end of your turn, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm. Dredge 2 (If you would draw a card, instead you may put exactly 2 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Corpsejack Menace

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Thrummingbird

Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Cauldron of Souls

{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

Mirrorweave

Each other creature becomes a copy of target nonlegendary creature until end of turn.

Arcane Sanctum

Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool.

Seaside Citadel

Seaside Citadel comes into play tapped. {T}: Add {G}, {W}, or {U} to your mana pool.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Dreadship Reef

{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.

Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool.

Darksteel Ingot

Fellwar Stone

Forgotten Ancient

Golgari Rot Farm

Golgari Signet

Orzhov Signet

Putrefy

Simic Signet

Sol Ring

Temple of the False God

Terramorphic Expanse

Vulturous Zombie

Mortify

Destroy target creature or enchantment.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

všechny komentáře

Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

všechny komentáře

Robertův soutěžní článek: Představení EU Highlander a balíčku

11.06.2025 00:15 – Chainer

Hodně pěkný balíček, hodně pěkné karty, hodně pěkný rozbor! Chtěl bych říci, že i hodně pěkný formát, ale tady se zase tak trošku...

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