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Decklisty

Decklisty Commander

Monored Aggro

jinkser

MTGO Weekly Challenge

Maindeck

Creature 1 Abbot of Keral Keep Abbot of Keral Keep 1 Ash Zealot Ash Zealot 1 Bomat Courier Bomat Courier 1 Borderland Marauder Borderland Marauder 1 Chandra's Phoenix 1 Goblin Guide Goblin Guide 1 Goblin Rabblemaster Goblin Rabblemaster 1 Goblin Wardriver Goblin Wardriver 1 Gore-House Chainwalker Gore-House Chainwalker 1 Grim Lavamancer Grim Lavamancer 1 Harsh Mentor Harsh Mentor 1 Hazoret the Fervent Hazoret the Fervent 1 Hell's Thunder 1 Hellspark Elemental Hellspark Elemental 1 Kargan Dragonlord Kargan Dragonlord 1 Kari Zev, Skyship Raider Kari Zev, Skyship Raider 1 Keldon Marauders Keldon Marauders 1 Legion Loyalist Legion Loyalist 1 Magus of the Moon Magus of the Moon 1 Monastery Swiftspear Monastery Swiftspear 1 Phyrexian Revoker Phyrexian Revoker 1 Scab-Clan Berserker Scab-Clan Berserker 1 Stigma Lasher Stigma Lasher 1 Stormblood Berserker Stormblood Berserker 1 Stromkirk Noble Stromkirk Noble 1 Zo-Zu the Punisher Instant & Sorceries 1 Chain Lightning Chain Lightning 1 Collective Defiance Collective Defiance 1 Fiery Confluence Fiery Confluence 1 Firebolt 1 Kari Zev's Expertise Kari Zev's Expertise 1 Lava Spike Lava Spike 1 Rift Bolt Rift Bolt 1 Abrade Abrade 1 Burst Lightning Burst Lightning 1 Fireblast Fireblast 1 Incinerate Incinerate 1 Lightning Bolt Lightning Bolt
1 Price of Progress Price of Progress 1 Searing Blaze Searing Blaze 1 Searing Blood Searing Blood 1 Searing Spear 1 Skullcrack Skullcrack 1 Staggershock Staggershock 1 Stoke the Flames Land 1 Arid Mesa Arid Mesa 1 Forgotten Cave Forgotten Cave 1 Ghitu Encampment Ghitu Encampment 1 Keldon Megaliths Keldon Megaliths 1 Mishra's Factory Mishra's Factory 1 Ramunap Ruins Ramunap Ruins 1 Scalding Tarn Scalding Tarn 1 Tectonic Edge Tectonic Edge 1 Teetering Peaks Teetering Peaks Other 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Chandra, Fire of Kaladesh 1 Goblin Banneret 1 Goblin Chainwhirler 1 Goblin Cratermaker 1 Grenzo, Havoc Raiser 1 Legion Warboss 1 Runaway Steam-Kin 1 Risk Factor 1 Ankh of Mishra Ankh of Mishra 1 Shrine of Burning Rage 1 Smuggler's Copter Smuggler's Copter 1 Umezawa's Jitte Umezawa's Jitte 1 Experimental Frenzy 1 Outpost Siege Outpost Siege 1 Spellshock Spellshock 1 Sulfuric Vortex Sulfuric Vortex 1 The Flame of Keld 1 Vance's Blasting Cannons 1 Hanweir Battlements 25 Mountain

Sideboard

1 Zurgo Bellstriker Zurgo Bellstriker

Top8

Název decklistu Autor
Monogreen Aggro patrickj
Yisan Toolbox rusty_gates
Narset, Enlightened Master purin_sho
Monored Aggro jinkser
Teachings Tron Iguinkk
UB Delver leitluk
Monoblack Landdestruction LucasWDL

Searing Blood

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Zo-Zu the Punisher

Whenever a land comes into play, Zo-Zu the Punisher deals 2 damage to that land's controller.

Zurgo Bellstriker

Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Stigma Lasher

Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

Spellshock

Whenever any player successfully casts a spell, Spellshock deals 2 damage to him or her.

Outpost Siege

As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.

Magus of the Moon

Nonbasic lands are Mountains.

Legion Loyalist

Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

Skullcrack

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

Stromkirk Noble

Stromkirk Noble can't be blocked by Humans. Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

Keldon Megaliths

Keldon Megaliths comes into play tapped. {T}: Add {R} to your mana pool. Hellbent — {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Play this ability only if you have no cards in hand.

Monastery Swiftspear

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Borderland Marauder

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Goblin Rabblemaster

Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Abbot of Keral Keep

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Scab-Clan Berserker

Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

Goblin Wardriver

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Phyrexian Revoker

As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.

Lava Spike

Lava Spike deals 3 damage to target player.

Chain Lightning

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.

Keldon Marauders

Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.

Price of Progress

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Firebolt

Firebolt deals 2 damage to target creature or player. Flashback {4}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Chandra's Phoenix

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Searing Spear

Searing Spear deals 3 damage to target creature or player.

Stormblood Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures.

Shrine of Burning Rage

At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. {3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.

Stoke the Flames

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to target creature or player.

Mishra's Factory

{T}: Add one colorless mana to your mana pool. {1}: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker still counts as a land but cannot be tapped for mana the turn it comes into play. {T}: Target Assembly Worker gets +1/+1 until end of turn.

Ash Zealot

First strike, haste Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

Gore-House Chainwalker

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Kargan Dragonlord

Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-7 4/4 Flying LEVEL 8+ 8/8 Flying, trample {R}: Kargan Dragonlord gets +1/+0 until end of turn.

Staggershock

Staggershock deals 2 damage to target creature or player. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Hellspark Elemental

Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Sulfuric Vortex

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead.

Hell's Thunder

Flying, haste At the beginning of the end step, sacrifice Hell's Thunder. Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Incinerate

Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

Rift Bolt

Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Grim Lavamancer

{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.

Ankh of Mishra

Ankh does 2 damage to anyone who puts a new land into play.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Ghitu Encampment

Ghitu Encampment comes into play tapped. {T}: Add one red mana to your mana pool. {1}{R}: Ghitu Encampment becomes a 2/1 red creature with first strike until end of turn. This creature still counts as a land.

Fireblast

You may sacrifice two mountains instead of paying Fireblast's casting cost. Fireblast deals 4 damage to target creature or player.

Searing Blaze

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Burst Lightning

Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.

Goblin Guide

Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

Teetering Peaks

Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R} to your mana pool.

Scalding Tarn

Arid Mesa

Fiery Confluence

Forgotten Cave

Tectonic Edge

Collective Defiance

Bomat Courier

Chandra, Torch of Defiance

Smuggler's Copter

Kari Zev's Expertise

Kari Zev, Skyship Raider

Harsh Mentor

Hazoret the Fervent

Abrade

Ramunap Ruins

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