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Decklisty

Decklisty Commander

Atraxa +1/+1

Maindeck

Creature 1 Birds of Paradise Birds of Paradise 1 Scavenging Ooze Scavenging Ooze 1 Thrummingbird Thrummingbird 1 Winding Constrictor Winding Constrictor 1 Abzan Falconer Abzan Falconer 1 Champion of Lambholt Champion of Lambholt 1 Managorger Hydra Managorger Hydra 1 Tuskguard Captain Tuskguard Captain 1 Vorel of the Hull Clade Vorel of the Hull Clade 1 Altered Ego Altered Ego 1 Bloodspore Thrinax Bloodspore Thrinax 1 Corpsejack Menace Corpsejack Menace 1 Fathom Mage 1 Forgotten Ancient Forgotten Ancient 1 Herald of Secret Streams Herald of Secret Streams 1 Acidic Slime Acidic Slime 1 Ghave, Guru of Spores 1 Ivorytusk Fortress Ivorytusk Fortress 1 Juniper Order Ranger Juniper Order Ranger 1 Kalonian Hydra Kalonian Hydra 1 Enduring Scalelord Enduring Scalelord 1 Prime Speaker Zegana Prime Speaker Zegana Instant & Sorceries 1 Swords to Plowshares Swords to Plowshares 1 Cyclonic Rift Cyclonic Rift 1 Disdainful Stroke Disdainful Stroke 1 Farseek Farseek 1 Solidarity of Heroes Solidarity of Heroes 1 Abzan Charm Abzan Charm 1 Anguished Unmaking Anguished Unmaking 1 Cultivate 1 Inspiring Call Inspiring Call 1 Kodama's Reach Kodama's Reach 1 Mortify Mortify 1 Putrefy Putrefy 1 Languish Languish 1 Tezzeret's Gambit Tezzeret's Gambit 1 Utter End Utter End 1 Merciless Eviction Merciless Eviction 1 Duneblast Duneblast Land 1 Arcane Sanctum Arcane Sanctum 1 Caves of Koilos Caves of Koilos 1 Command Tower Command Tower 1 Evolving Wilds Evolving Wilds 7 Forest Forest 1 Gavony Township Gavony Township
1 Golgari Rot Farm Golgari Rot Farm 2 Island Island 1 Llanowar Reborn Llanowar Reborn 1 Llanowar Wastes Llanowar Wastes 1 Novijen, Heart of Progress Novijen, Heart of Progress 1 Opal Palace Opal Palace 1 Opulent Palace Opulent Palace 2 Plains Plains 1 Prairie Stream Prairie Stream 1 Reliquary Tower Reliquary Tower 1 Rogue's Passage Rogue's Passage 1 Sandsteppe Citadel Sandsteppe Citadel 1 Sunken Hollow Sunken Hollow 2 Swamp Swamp 1 Temple of Malady Temple of Malady 1 Temple of Plenty Temple of Plenty 1 Temple of Silence Temple of Silence 1 Temple of the False God Temple of the False God 1 Terramorphic Expanse Terramorphic Expanse 1 Vivid Creek Vivid Creek 1 Vivid Grove Vivid Grove 1 Vivid Marsh Vivid Marsh Other 1 Atraxa, Praetors' Voice 1 Hangarback Walker Hangarback Walker 1 Reyhan, Last of the Abzan 1 Crystalline Crawler 1 Shalai, Voice of Plenty 1 Astral Cornucopia Astral Cornucopia 1 Everflowing Chalice Everflowing Chalice 1 Sol Ring Sol Ring 1 Contagion Clasp Contagion Clasp 1 Fellwar Stone Fellwar Stone 1 Golgari Signet Golgari Signet 1 Selesnya Signet Selesnya Signet 1 Simic Signet Simic Signet 1 Chromatic Lantern Chromatic Lantern 1 Commander's Sphere 1 Oracle's Vault Oracle's Vault 1 Contagion Engine Contagion Engine 1 Hardened Scales Hardened Scales 1 Retribution of the Ancients Retribution of the Ancients 1 Hadana's Climb 1 Underworld Connections Underworld Connections 1 Path of Discovery Path of Discovery 1 Cathars' Crusade 1 Doubling Season Doubling Season

Sideboard

Top8

Název decklistu Autor
Sram Equipments
Arjun Fire Wheel
Karlov
Breya Etherium Artifacts
Atraxa +1/+1

Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Astral Cornucopia

Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Ghave, Guru of Spores

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.

Opal Palace

{T}: Add {1} to your mana pool. {1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cathars' Crusade

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Commander's Sphere

{T}: Add to your mana pool one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Vorel of the Hull Clade

{G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.

Enduring Scalelord

Flying Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Merciless Eviction

Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.

Gavony Township

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Solidarity of Heroes

Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Abzan Charm

Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

Abzan Falconer

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Duneblast

Choose up to one creature. Destroy the rest.

Hardened Scales

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

Ivorytusk Fortress

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Opulent Palace

Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U} to your mana pool.

Retribution of the Ancients

{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G} to your mana pool.

Tuskguard Captain

Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.

Utter End

Exile target nonland permanent.

Juniper Order Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

Kalonian Hydra

Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Hangarback Walker

Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.

Languish

All creatures get -4/-4 until end of turn.

Managorger Hydra

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Tezzeret's Gambit

({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Cultivate

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Fathom Mage

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Doubling Season

If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead. If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Selesnya Signet

{1}, {T}: Add {G}{W} to your mana pool.

Chromatic Lantern

Lands you control have "{T}: Add one mana of any color to your mana pool." {T}: Add one mana of any color to your mana pool.

Corpsejack Menace

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Contagion Clasp

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Contagion Engine

When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)

Thrummingbird

Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Arcane Sanctum

Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool.

Caves of Koilos

{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.

Prairie Stream

Sunken Hollow

Acidic Slime

Bloodspore Thrinax

Fellwar Stone

Forgotten Ancient

Golgari Rot Farm

Golgari Signet

Kodama's Reach

Llanowar Reborn

Novijen, Heart of Progress

Prime Speaker Zegana

Putrefy

Reliquary Tower

Rogue's Passage

Simic Signet

Sol Ring

Temple of the False God

Terramorphic Expanse

Underworld Connections

Vivid Creek

Vivid Grove

Vivid Marsh

Altered Ego

Anguished Unmaking

Winding Constrictor

Oracle's Vault

Herald of Secret Streams

3U

Path of Discovery

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Mortify

Destroy target creature or enchantment.

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {G} or {W}.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

všechny komentáře

Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

všechny komentáře

Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

všechny komentáře

Komandér precon pitva: "Explorers of the Deep" z Caverns of Ixalan

02.06.2025 16:40 – Klondajk

*z tých Ixalanských sa mi fakt páčil asi najviac (som starý hráč rýb na legačke)

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