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Decklisty

Decklisty Modern

Bant Spirits

Hakeem Henson

Maindeck

Creature 4 Drogskol Captain Drogskol Captain 4 Mausoleum Wanderer Mausoleum Wanderer 4 Noble Hierarch 2 Phantasmal Image Phantasmal Image 4 Spell Queller Spell Queller Instant & Sorceries 4 Collected Company Collected Company 4 Path to Exile Path to Exile Land 1 Forest Forest 1 Island Island 1 Plains Plains 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool
1 Cavern of Souls Cavern of Souls 1 Flooded Strand Flooded Strand 1 Hallowed Fountain Hallowed Fountain 2 Horizon Canopy Horizon Canopy 3 Misty Rainforest Misty Rainforest 1 Moorland Haunt Moorland Haunt 1 Seachrome Coast Seachrome Coast 1 Temple Garden Temple Garden 2 Windswept Heath Windswept Heath Other 4 Supreme Phantom 4 Unsettled Mariner 3 Teferi, Hero of Dominaria 2 Waterlogged Grove 3 Aether Vial Aether Vial

Sideboard

2 Damping Sphere Damping Sphere
3 Collector Ouphe
3 Force of Negation
1 Deputy of Detention Deputy of Detention
2 Geist of Saint Traft Geist of Saint Traft
2 Rest in Peace Rest in Peace
1 Worship Worship
1 Gideon, Ally of Zendikar Gideon, Ally of Zendikar

Top8

Název decklistu Autor
UW Spirits Matt Stamps
Bant Spirits Hakeem Henson
UW Stoneblade Spirits Kat Light
Bant Stoneblade Collin Rountree
Bant Stoneblade Kaleb Stevens

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Drogskol Captain

Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Collected Company

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Moorland Haunt

{T}: Add {1} to your mana pool. {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

Aether Vial

At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.

Worship

Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Flooded Strand

Misty Rainforest

Temple Garden

Windswept Heath

Gideon, Ally of Zendikar

Horizon Canopy

Mausoleum Wanderer

Spell Queller

Botanical Sanctum

Damping Sphere

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

Deputy of Detention

When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

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Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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06.06.2025 11:26 – Felburg

Super čtení, díky!

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06.06.2025 09:57 – Felburg

Super report, díky!

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Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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