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Decklisty

Decklisty Commander

Jace, Vryn's Prodigy

MTGO Weekly Challenge

Maindeck

Creature 1 Emrakul, the Promised End Emrakul, the Promised End 1 Snapcaster Mage Snapcaster Mage 1 Torrential Gearhulk Torrential Gearhulk Instant & Sorceries 1 Capture of Jingzhou Capture of Jingzhou 1 Deep Analysis Deep Analysis 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Nagging Thoughts Nagging Thoughts 1 Order of Succession Order of Succession 1 Ponder Ponder 1 Preordain Preordain 1 Serum Visions 1 Temporal Fissure Temporal Fissure 1 Temporal Manipulation Temporal Manipulation 1 Temporal Mastery Temporal Mastery 1 Time Spiral Time Spiral 1 Time Warp Time Warp 1 Walk the Aeons Walk the Aeons 1 Brainstorm Brainstorm 1 Circular Logic Circular Logic 1 Commit // Memory Commit // Memory 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Dispel Dispel 1 Engulf the Shore Engulf the Shore 1 Fact or Fiction Fact or Fiction 1 Flusterstorm 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Frantic Search Frantic Search 1 High Tide High Tide 1 Impulse Impulse 1 Into the Roil Into the Roil 1 Intuition Intuition 1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse
1 Mental Misstep Mental Misstep 1 Mental Note Mental Note 1 Miscalculation Miscalculation 1 Misdirection Misdirection 1 Mystic Confluence Mystic Confluence 1 Mystical Tutor Mystical Tutor 1 Negate Negate 1 Obsessive Search Obsessive Search 1 Opt Opt 1 Pull from Tomorrow Pull from Tomorrow 1 Remand Remand 1 Repulse Repulse 1 Reweave 1 Snap Snap 1 Spell Pierce Spell Pierce 1 Spell Snare Spell Snare 1 Thought Scour 1 Turnabout Turnabout Land 1 Command Beacon Command Beacon 1 Drownyard Temple Drownyard Temple 1 Flooded Strand Flooded Strand 1 Gemstone Caverns Gemstone Caverns 1 Misty Rainforest Misty Rainforest 1 Myriad Landscape 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn Other 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Chrome Mox Chrome Mox 1 Extraplanar Lens Extraplanar Lens 1 Mox Diamond Mox Diamond 1 Sapphire Medallion Sapphire Medallion 1 Vedalken Shackles Vedalken Shackles 1 Future Sight Future Sight 1 Treachery Treachery 29 Island

Sideboard

1 Jace, Vryn's Prodigy

Top8

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Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Reweave

Target permanent's controller sacrifices it. That player reveals cards from the top of his or her library until he or she reveals a card that shares a card type with the sacrificed permanent. The player puts that card into play, then shuffles his or her library. Splice onto Arcane {2}{U}{U}

Order of Succession

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.

Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

High Tide

Until end of turn, all islands produce an additional {U} when tapped for mana.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Repulse

Return target creature to its owner's hand. Draw a card.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Mental Note

Put the top two cards of your library into your graveyard. Draw a card.

Misdirection

You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.

Extraplanar Lens

Imprint — When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

Spell Snare

Counter target spell with converted mana cost 2.

Vedalken Shackles

You may choose not to untap Vedalken Shackles during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Future Sight

Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.

Temporal Manipulation

You take an extra turn after this one.

Capture of Jingzhou

You take another turn after this one.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Ponder

Cryptic Command

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Temporal Fissure

Return target permanent to its owner's hand. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)

Force Spike

Counter target spell unless its caster pays an additional {1}.

Mystical Tutor

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Sapphire Medallion

Your blue spells cost {1} less to play.

Time Warp

Target player takes another turn after this one.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Walk the Aeons

Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Obsessive Search

Draw a card. Madness {U} (You may play this card for its madness cost at the time you discard it from your hand.)

Circular Logic

Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (You may play this card for its madness cost at the time you discard it from your hand.)

Deep Analysis

Target player draws two cards. Flashback - {1}{U}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Counterspell

Counters target spell as it is being cast.

Treachery

When Treachery comes into play, untap up to five lands. You control enchanted creature.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Frantic Search

Draw two cards, then choose and discard two cards. Untap up to three lands.

Snap

Return target creature to owner's hand. Untap up to two lands.

Time Spiral

Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library then draws seven cards. You untap up to six lands.

Turnabout

Tap or untap all artifacts, creatures, or lands target player controls.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Dispel

Brainstorm

Command Beacon

Fact or Fiction

Mystic Confluence

Preordain

Drownyard Temple

Engulf the Shore

Nagging Thoughts

Emrakul, the Promised End

Torrential Gearhulk

Commit // Memory

Pull from Tomorrow

Spell Pierce

U

Negate

Counter target noncreature spell.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

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